| Xbox 2 Estimated Specifications | | Question | Seeing is how you posted the PS3 specs, (which is totally cool by the way), I was wondering if you can guess (unless you know something already) about xbox 2? If it is going to be called that.
Gord | | Answer | Well, since many people are probably interested in estimated Xbox 2 specs, here you go. Hang on to your seat!
Intel NetBurst micro-architecture (Pentium 4 or revised name) on 0.07-micron process
Clock Speed: 7 GHz to 8 GHz
SSE2 Floating-Point Performance: 28 to 32 GFLOPS (or 64 GFLOPS with architecture improvements)
External Bus Bandwidth: 5.33 GB/sec
System Memory: 1024MB (1GB)
System Memory Bandwidth: 32 GB/sec (or up to 64 GB/sec)
NVIDIA XGPU2
Clock Speed: 1 GHz
128 Gigatexels per Second
512 Billion Anti-Aliased Samples per Second
Full-Scene Anti-Aliasing (4x, 8x, 16x, 32x, 64x)
64-bit color (16-bit floating point value per channel, RGBA)
2D and 3D Texture Compression
Z, Stencil, Shadow, and Multisampling buffers
Vertex Compression
Triangle Tessellation (including NURBS support)
Programmable Pixel and Vertex Processors
Full Hidden Surface Removal (boosting effective fillrate 8x = 1 Teratexel per Second)
High-Speed Rendering Buffer (partial frame buffer): 4MB to 8MB
High-Speed Texture Cache: 8MB to 16MB
Textures and Full Frame Buffers are stored in System Memory (1024MB)
32 to 64 Hardware Light Sources
1.25 Billion Particles per Second
3 Billion Polygons per Second (peak)
1.25 Billion Polygons per Second (sustained)
800 Million Polygons per Second (with effects)
15 Trillion Operations per Second
1.14 TFLOPS (1140 GFLOPS)
Screen Resolutions: 640x480 (TV), 1280x720 (HDTV), 1920x1080 (HDTV), up to 2048x1536 (VGA)
NVIDIA MCPX2
800 MHz
1024 Total Voices (256 3D Voices)
3D Modeled Sound
Dolby Digital Encoder
Multiple DSP units
10/100/1000 Ethernet
USB 2.0, DVD, HDD Controller
40x DVD-ROM
160GB Hard Disk Drive or 30GB Solid State Drive
US Release Date: Q4 2006
Japanese Release Date: Q1 2007
Remember that none of this information is official. It is all estimated based on possible economical PC technologies available around the release time for the console. More accurate specifications will be known as we get closer to the actual release date and as official information is released.
If other companies such as AMD, VIA, or ATI outbid or outclass Intel and/or NVIDIA for Xbox 2 chip deals, then these estimates would change slightly. However, the overall features would be fairly similar.

Date: 2001-12-12 | |
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